	Domino 6

+----------------------------+
| Version:	1.0          |
| Date:		06. may 1998 |
+----------------------------+

Total Annihilation skirmish and multiplayer map

World:		Lava
Size:		11 x 7
Memory:		16 M
File size:	850K
Map file:	Domino 6.ufo
Players:	2,3,4,5,6
Features:	Energy Nodes and Spires
Editor:		TAE beta 1 from Cavedog with the Lava tileset.

Installation:
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Just unzip the file into your total annihilation directory NOT into
your \maps directory.

Description:
------------

There are 6 small hills in the middle of a sea of lava that is impassable
for any units, hence this map is entirely focused on building up a strong
air force. Whoever manages to be the quickest, has the greatest chance to
win a skirmish. There are very strong winds on this world so that might be
an initial source of energy since the wind generators give you 30 units
of energy per tick. The amount of resources on each hill is the same,
three metal patches ranging from rich to poor, one steam vent one large
rock and three energy nodes. As you can see, there aren't plenty of
resources so that may be another challenge. Also, gravity is increased so
that long range artillery doesn't cover the range between the furthest
hills. You can use it on your adjacent neighbours though or build on
one of the hills in the middle. The hills have a few spires on the edges
for protection from straight attacks so build wisely.

Playing:
--------

Two players start off on completely opposite sides. It is a good idea to
get to the vacant hills first and establish some defence and then build up
some resource facilities.

If playing with more than two players I advise to form alliances.

Here's how the players are distributed:

	+---+---+---+
	| 1 | 5 | 4 |
	+---+---+---+
	| 3 | 6 | 2 |
	+---+---+---+

I suppose it would be very challenging for players 5 and 6 since
they'd be surrounded... ;)

Enjoy the map and feel free to edit it to your heart's content.
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Flux.

e-mail: f_l_u_x@geocities.com
ICQ:	446702
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